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<div class="title">dMeshEffect.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* Copyright (c) &lt;2003-2019&gt; &lt;Julio Jerez, Newton Game Dynamics&gt;</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">* </span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">* This software is provided &#39;as-is&#39;, without any express or implied</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">* warranty. In no event will the authors be held liable for any damages</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">* arising from the use of this software.</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">* </span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">* Permission is granted to anyone to use this software for any purpose,</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">* including commercial applications, and to alter it and redistribute it</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">* freely, subject to the following restrictions:</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">* </span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">* 1. The origin of this software must not be misrepresented; you must not</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">* claim that you wrote the original software. If you use this software</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">* in a product, an acknowledgment in the product documentation would be</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">* appreciated but is not required.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">* </span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">* 2. Altered source versions must be plainly marked as such, and must not be</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">* misrepresented as being the original software.</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">* </span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">* 3. This notice may not be removed or altered from any source distribution.</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">*/</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160; </div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#ifndef __D_MESH_EFFECT_H__</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#define __D_MESH_EFFECT_H__</span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160; </div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &quot;dCoreStdafx.h&quot;</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#include &quot;dArray.h&quot;</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor">#include &quot;dVector.h&quot;</span></div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#include &quot;dPolyhedra.h&quot;</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160; </div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160; </div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define DG_MESH_EFFECT_PRECISION_BITS       48</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#define DG_MESH_EFFECT_PRECISION_SCALE      dFloat64(dInt64(1)&lt;&lt;DG_MESH_EFFECT_PRECISION_BITS)</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#define DG_MESH_EFFECT_PRECISION_SCALE_INV  (dFloat64 (1.0f) / DG_MESH_EFFECT_PRECISION_SCALE)</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160; </div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#define DG_VERTEXLIST_INDEXLIST_TOL         (dFloat64 (0.0f))</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#define DG_MESH_EFFECT_POINT_SPLITED        512</span></div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#define DG_MESH_EFFECT_BVH_STACK_DEPTH      256</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160; </div>
<div class="line"><a name="l00039"></a><span class="lineno"><a class="line" href="classnd_index_array.html">   39</a></span>&#160;<span class="keyword">class </span><a class="code" href="classnd_index_array.html">ndIndexArray</a></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;{</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    dInt32 m_materialCount;</div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    dInt32 m_indexCount;</div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    dInt32 m_materials[256];</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    dInt32 m_materialsIndexCount[256];</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    dInt32* m_indexList;</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;};</div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160; </div>
<div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="classd_mesh_effect.html">   49</a></span>&#160;<span class="keyword">class </span><a class="code" href="classd_mesh_effect.html">dMeshEffect</a>: <span class="keyword">public</span> <a class="code" href="classd_polyhedra.html">dPolyhedra</a></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;{</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor">#if 0</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">class </span>dMeshBVH</div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    {</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;        <span class="keyword">class </span>dgMeshBVHNode</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;        {</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;            dgMeshBVHNode (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> mesh, <a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData);</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;            dgMeshBVHNode (dgMeshBVHNode* <span class="keyword">const</span> left, dgMeshBVHNode* <span class="keyword">const</span> right);</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;            ~dgMeshBVHNode ();</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;            <span class="keywordtype">void</span> SetBox (<span class="keyword">const</span> <a class="code" href="classd_vector.html">dVector</a>&amp; p0, <span class="keyword">const</span> <a class="code" href="classd_vector.html">dVector</a>&amp; p1);</div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160; </div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;            DG_CLASS_ALLOCATOR(allocator)</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;            <a class="code" href="classd_vector.html">dVector</a> m_p0;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;            <a class="code" href="classd_vector.html">dVector</a> m_p1;</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160; </div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;            dFloat32 m_area;</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;            <a class="code" href="classd_edge.html">dEdge</a>* m_face;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;            <span class="keywordtype">void</span>* m_userData;</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;            dgMeshBVHNode* m_left;</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;            dgMeshBVHNode* m_right;</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;            dgMeshBVHNode* m_parent;</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        };</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160; </div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keyword">class </span>dgFitnessList: <span class="keyword">public</span> <a class="code" href="classd_tree.html">dTree</a> &lt;dgMeshBVHNode*, dgMeshBVHNode*&gt;</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        {</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;            dgFitnessList (dMemoryAllocator___* <span class="keyword">const</span> allocator);</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;            dFloat64 TotalCost () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        };</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160; </div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        </div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        dMeshBVH (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> mesh);</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;        <span class="keyword">virtual</span> ~dMeshBVH();</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160; </div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> Build ();</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> Cleanup ();</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        </div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="keywordtype">void</span> FaceRayCast (<span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; l0, <span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; l1, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <span class="keywordtype">void</span> GetOverlapNodes (<a class="code" href="classd_list.html">dList&lt;dgMeshBVHNode*&gt;</a>&amp; overlapNodes, <span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; p0, <span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; p1) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160; </div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        <span class="keyword">virtual</span> dgMeshBVHNode* CreateLeafNode (<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) = 0;</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160; </div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        dgMeshBVHNode* AddFaceNode (<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData);</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;        <span class="keywordtype">void</span> RemoveNode (dgMeshBVHNode* <span class="keyword">const</span> treeNode);</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;        <span class="keywordtype">void</span> ImproveNodeFitness ();</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keywordtype">void</span> ImproveNodeFitness (dgMeshBVHNode* <span class="keyword">const</span> node);</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        dFloat32 CalculateSurfaceArea (dgMeshBVHNode* <span class="keyword">const</span> node0, dgMeshBVHNode* <span class="keyword">const</span> node1, <a class="code" href="classd_vector.html">dVector</a>&amp; minBox, <a class="code" href="classd_vector.html">dVector</a>&amp; maxBox) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> SanityCheck() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160; </div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        <span class="keyword">virtual</span> dFloat64 RayFaceIntersect (<span class="keyword">const</span> dgMeshBVHNode* <span class="keyword">const</span> face, <span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; p0, <span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; p1, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="comment">//      virtual dFloat64 VertexRayCast (const dBigVector&amp; l0, const dBigVector&amp; l1) const;</span></div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="comment">//      virtual bool RayRayIntersect (dEdge* const edge, const dMeshEffect* const otherMesh, dEdge* const otherEdge, dFloat64&amp; param, dFloat64&amp; otherParam) const;</span></div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        </div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* m_mesh;</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        dgMeshBVHNode* m_rootNode;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        dgFitnessList m_fitness;</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classd_mesh_effect.html">dMeshEffect</a>;</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;    };</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160; </div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    </div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(dMemoryAllocator___* <span class="keyword">const</span> allocator);</div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(dgCollisionInstance* <span class="keyword">const</span> collision);</div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>&amp; source);</div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(<a class="code" href="classd_polyhedra.html">dPolyhedra</a>&amp; mesh, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>&amp; source);</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a> (dMemoryAllocator___* <span class="keyword">const</span> allocator, dgDeserialize deserialization, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData);</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160; </div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;    <span class="comment">// create from OFF or PLY file format</span></div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(dMemoryAllocator___* <span class="keyword">const</span> allocator, <span class="keyword">const</span> <span class="keywordtype">char</span>* <span class="keyword">const</span> fileName);</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160; </div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    <span class="comment">// Create a convex hull Mesh form point cloud</span></div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a> (dMemoryAllocator___* <span class="keyword">const</span> allocator, <span class="keyword">const</span> dFloat64* <span class="keyword">const</span> vertexCloud, dInt32 count, dInt32 strideInByte, dFloat64 distTol);</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160; </div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    <span class="comment">// create a planar Mesh</span></div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>(dMemoryAllocator___* <span class="keyword">const</span> allocator, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; planeMatrix, dFloat32 witdth, dFloat32 breadth, dInt32 material, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; textureMatrix0, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; textureMatrix1);</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160; </div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;    <span class="keywordtype">void</span> Trace () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160; </div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    <span class="keywordtype">void</span> ApplyTransform (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix);</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;    <a class="code" href="classd_matrix.html">dMatrix</a> CalculateOOBB (<a class="code" href="classd_big_vector.html">dBigVector</a>&amp; size) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;    <span class="keywordtype">void</span> CalculateAABB (<a class="code" href="classd_big_vector.html">dBigVector</a>&amp; min, <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; max) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160; </div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;    <span class="keywordtype">void</span> FlipWinding(); </div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;    <span class="keywordtype">void</span> CylindricalMapping (dInt32 cylinderMaterial, dInt32 capMaterial, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; uvAligment);</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    <span class="keywordtype">void</span> AngleBaseFlatteningMapping (dInt32 cylinderMaterial, dgReportProgress progressReportCallback, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData);</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160; </div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <a class="code" href="classd_edge.html">dEdge</a>* InsertEdgeVertex (<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> edge, dFloat64 param);</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160; </div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* Union (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> clipper) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* Difference (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> clipper) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* Intersection (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> clipper) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;    <span class="keywordtype">void</span> ClipMesh (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> clipper, <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>** <span class="keyword">const</span> top, <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>** <span class="keyword">const</span> bottom) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160; </div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;    <span class="comment">//bool PlaneClip (const dBigPlane&amp; plane);</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;    </div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* ConvexMeshIntersection (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> convexMesh) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160; </div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* GetFirstLayer ();</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* GetNextLayer (<a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> layer);</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160; </div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    <span class="keywordtype">void</span> Triangulate ();</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    <span class="keywordtype">void</span> ConvertToPolygons ();</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <span class="keywordtype">void</span> RemoveUnusedVertices(dInt32* <span class="keyword">const</span> vertexRemapTable);</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;    </div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160; </div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;    dInt32 GetVertexCount() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    dInt32 GetVertexStrideInByte() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;    <span class="keyword">const</span> dFloat64* GetVertexPool () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160; </div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    dInt32 GetVertexBaseCount() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;    <span class="keywordtype">void</span> SetVertexBaseCount(dInt32 count);</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;    </div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;    <a class="code" href="classd_edge.html">dEdge</a>* SpliteFace (dInt32 v0, dInt32 v1);</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160; </div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;    dInt32 GetTotalFaceCount() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;    dInt32 GetTotalIndexCount() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    <span class="keywordtype">void</span> GetFaces (dInt32* <span class="keyword">const</span> faceCount, dInt32* <span class="keyword">const</span> materials, <span class="keywordtype">void</span>** <span class="keyword">const</span> faceNodeList) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160; </div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;    <span class="keywordtype">bool</span> HasOpenEdges () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160; </div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;    dFloat64 CalculateVolume () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160; </div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;    <span class="keywordtype">void</span> OptimizePoints();</div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;    <span class="keywordtype">void</span> OptimizeAttibutes();</div>
<div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;    <span class="keyword">const</span> dInt32* GetIndexToVertexMap() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160; </div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;    <span class="keywordtype">bool</span> HasLayersChannel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;    <span class="keywordtype">bool</span> HasNormalChannel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;    <span class="keywordtype">bool</span> HasBinormalChannel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;    <span class="keywordtype">bool</span> HasUV0Channel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;    <span class="keywordtype">bool</span> HasUV1Channel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;    <span class="keywordtype">bool</span> HasVertexColorChannel() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;    </div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;    dgCollisionInstance* CreateCollisionTree(dgWorld* <span class="keyword">const</span> world, dInt32 shapeID) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;    dgCollisionInstance* CreateConvexCollision(dgWorld* <span class="keyword">const</span> world, dFloat64 tolerance, dInt32 shapeID, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix = dGetIdentityMatrix()) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160; </div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateSimplification (dInt32 maxVertexCount, dgReportProgress reportProgressCallback, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateConvexApproximation (dFloat32 maxConcavity, dFloat32 backFaceDistanceFactor, dInt32 maxHullOuputCount, dInt32 maxVertexPerHull, dgReportProgress reportProgressCallback, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160; </div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateTetrahedraIsoSurface() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;    <span class="keywordtype">void</span> CreateTetrahedraLinearBlendSkinWeightsChannel (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> tetrahedraMesh);</div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160; </div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;    <span class="keyword">static</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateVoronoiConvexDecomposition (dMemoryAllocator___* <span class="keyword">const</span> allocator, dInt32 pointCount, dInt32 pointStrideInBytes, <span class="keyword">const</span> dFloat32* <span class="keyword">const</span> pointCloud, dInt32 materialId, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; textureProjectionMatrix);</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;    <span class="keyword">static</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateFromSerialization (dMemoryAllocator___* <span class="keyword">const</span> allocator, dgDeserialize deserialization, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData);</div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160; </div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;    <span class="keywordtype">void</span> LoadOffMesh (<span class="keyword">const</span> <span class="keywordtype">char</span>* <span class="keyword">const</span> filename);</div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;    <span class="keywordtype">void</span> LoadTetraMesh (<span class="keyword">const</span> <span class="keywordtype">char</span>* <span class="keyword">const</span> filename);</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;    <span class="keywordtype">void</span> Serialize (dgSerialize callback, <span class="keywordtype">void</span>* <span class="keyword">const</span> userData) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160; </div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;    <a class="code" href="classd_big_vector.html">dBigVector</a> GetVertex (dInt32 index) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;    dInt32 GetVertexLayer (dInt32 index) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160; </div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;    <span class="keywordtype">void</span> TransformMesh (<span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; matrix);</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160; </div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;    <span class="keywordtype">void</span>* GetFirstVertex () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;    <span class="keywordtype">void</span>* GetNextVertex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> vertex) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;    <span class="keywordtype">int</span> GetVertexIndex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> vertex) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160; </div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;    <span class="keywordtype">void</span>* GetFirstPoint () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;    <span class="keywordtype">void</span>* GetNextPoint (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> point) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;    dInt32 GetPointIndex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> point) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;    dInt32 GetVertexIndexFromPoint (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> point) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160; </div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;    <span class="keywordtype">void</span>* GetFirstEdge () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;    <span class="keywordtype">void</span>* GetNextEdge (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> edge) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="comment">//  void* FindEdge (dInt32 v0, dInt32 v1) const;</span></div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;    <span class="keywordtype">void</span> GetEdgeIndex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> edge, dInt32&amp; v0, dInt32&amp; v1) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;<span class="comment">//  void GetEdgeAttributeIndex (const void* edge, dInt32&amp; v0, dInt32&amp; v1) const;</span></div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160; </div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;    <span class="keyword">const</span> <a class="code" href="classd_edge.html">dEdge</a>* GetPolyhedraEdgeFromNode(<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> edge) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160; </div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;    <span class="keywordtype">void</span>* GetFirstFace () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;    <span class="keywordtype">void</span>* GetNextFace (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;    dInt32 IsFaceOpen (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    dInt32 GetFaceMaterial (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;    dInt32 GetFaceIndexCount (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;    <span class="keywordtype">void</span> GetFaceIndex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face, dInt32* <span class="keyword">const</span> indices) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;    <span class="keywordtype">void</span> GetFaceAttributeIndex (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face, dInt32* <span class="keyword">const</span> indices) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;    <a class="code" href="classd_big_vector.html">dBigVector</a> CalculateFaceNormal (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160; </div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;    <span class="keywordtype">void</span> SetFaceMaterial (<span class="keyword">const</span> <span class="keywordtype">void</span>* <span class="keyword">const</span> face, <span class="keywordtype">int</span> materialID);</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;    <span class="keywordtype">void</span> AddInterpolatedEdgeAttribute (<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> edge, dFloat64 param);</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;    dInt32 InterpolateVertex (<span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>&amp; point, <span class="keyword">const</span> <a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160; </div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160; </div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;    <a class="code" href="classd_big_vector.html">dBigVector</a> GetOrigin ()<span class="keyword">const</span>;</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;    dInt32 CalculateMaxAttributes () <span class="keyword">const</span>;</div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;    dFloat64 QuantizeCordinade(dFloat64 val) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160; </div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;    <span class="keywordtype">void</span> MergeFaces (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> source);</div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;<span class="comment">//  void ReverseMergeFaces (dMeshEffect* const source);</span></div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160; </div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;    <span class="keywordtype">bool</span> PlaneClip (<span class="keyword">const</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>&amp; convexMesh, <span class="keyword">const</span> <a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face);</div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160; </div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* GetNextLayer (dInt32 mark);</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;    <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* CreateVoronoiConvex (<span class="keyword">const</span> <a class="code" href="classd_big_vector.html">dBigVector</a>* <span class="keyword">const</span> conevexPointCloud, dInt32 count, dInt32 materialId, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; textureProjectionMatrix, dFloat32 normalAngleInRadians) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;    </div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;    <span class="keywordtype">void</span> PackPoints (dFloat64 tol);</div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;    <span class="keywordtype">void</span> UnpackPoints();</div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;    </div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classd_convex_hull3d.html">dConvexHull3d</a>;</div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgConvexHull4d;</div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgBooleanMeshBVH;</div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgHACDClusterGraph;</div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgTriangleAnglesToUV;</div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgTetraIsoSufaceStuffing;</div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;    <span class="keyword">friend</span> <span class="keyword">class </span>dgCollisionCompoundFractured;</div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160; </div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;    <span class="keyword">enum</span> dChannelType</div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;    {</div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;        m_vertex,</div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;        m_normal,</div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;        m_binormal,</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;        m_uv0,</div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;        m_uv1,</div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;        m_color,</div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;        m_material,</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;        m_layer,</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;        m_point,</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;    };</div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160; </div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;    <span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dChannelType type&gt;</div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;    <span class="keyword">class </span>dChannel: <span class="keyword">public</span> <a class="code" href="classd_array.html">dArray</a>&lt;T&gt;</div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;    {</div>
<div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;        dChannel();</div>
<div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;        dChannel(<span class="keyword">const</span> dChannel&amp; source);</div>
<div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;        ~dChannel();</div>
<div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160; </div>
<div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;        <span class="keywordtype">void</span> Clear();</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;        <span class="keywordtype">void</span> PushBack(<span class="keyword">const</span> T&amp; element);</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160; </div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;        <span class="comment">//void CopyFrom(const dChannel&lt;T, type&gt;&amp; source)</span></div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;        <span class="comment">//  dArray&lt;T&gt;&amp; me = *this;</span></div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;        <span class="comment">//  dChannel&amp; src = *((dChannel*)&amp;source);</span></div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;        <span class="comment">//</span></div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;        <span class="comment">//  Clear();</span></div>
<div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;        <span class="comment">//  m_count = src.m_count;</span></div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;        <span class="comment">//  dAssert(m_type == src.m_type);</span></div>
<div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;        <span class="comment">//  for (dInt32 i = 0; i &lt; m_count; i++) </span></div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;        <span class="comment">//  {</span></div>
<div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;        <span class="comment">//      me[i] = src[i];</span></div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;        <span class="comment">//  }</span></div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;        <span class="comment">//void Reserve(dInt32 size)</span></div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;        <span class="comment">//  dArray&lt;T&gt;::Resize(size);</span></div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;        <span class="comment">//  m_count = size;</span></div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;        <span class="comment">//void SetCount(dInt32 count)</span></div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;        <span class="comment">//{</span></div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;        <span class="comment">//  if (m_count) </span></div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;        <span class="comment">//  {</span></div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;        <span class="comment">//      dAssert(count &gt;= 0);</span></div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;        <span class="comment">//      dAssert(m_count &gt;= count);</span></div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;        <span class="comment">//      m_count = count;</span></div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;        <span class="comment">//  }</span></div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;        <span class="comment">//}</span></div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160; </div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;        </div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;        dChannelType m_type;</div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;        <span class="keywordtype">bool</span> m_isValid;</div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;    };</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160; </div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;    <span class="keyword">class </span>dFormat</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;    {</div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00323"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_format_1_1d_sort_key.html">  323</a></span>&#160;        <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_format_1_1d_sort_key.html">dSortKey</a></div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;        {</div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;            dInt32 m_mask;</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;            dInt32 m_ordinal;</div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;            dInt32 m_vertexIndex;</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;            dInt32 m_attibuteIndex;</div>
<div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;        };</div>
<div class="line"><a name="l00331"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_format_1_1d_vertex_sort_data.html">  331</a></span>&#160;        <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_format_1_1d_vertex_sort_data.html">dVertexSortData</a></div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;        {</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;            <span class="keyword">const</span> dChannel&lt;dBigVector, m_point&gt;* m_points;</div>
<div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;            dInt32 m_vertexSortIndex;</div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;        };</div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160; </div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;        dInt32 GetSortIndex(<span class="keyword">const</span> dChannel&lt;dBigVector, m_point&gt;&amp; points, dFloat64&amp; dist) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;        <span class="keyword">static</span> dInt32 CompareVertex(<span class="keyword">const</span> <a class="code" href="classd_mesh_effect_1_1d_format_1_1d_sort_key.html">dSortKey</a>* <span class="keyword">const</span> ptr0, <span class="keyword">const</span> <a class="code" href="classd_mesh_effect_1_1d_format_1_1d_sort_key.html">dSortKey</a>* <span class="keyword">const</span> ptr1, <span class="keywordtype">void</span>* <span class="keyword">const</span> context);</div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;    };</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160; </div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;    <span class="keyword">class </span>dPointFormat: <span class="keyword">public</span> dFormat</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;    {</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;        dPointFormat();</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;        dPointFormat(<span class="keyword">const</span> dPointFormat&amp; source);</div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;        ~dPointFormat();</div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160; </div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;        <span class="keywordtype">void</span> Clear();</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;        <span class="keywordtype">void</span> SetCount(dInt32 count);</div>
<div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;        <span class="keywordtype">void</span> CompressData(dInt32* <span class="keyword">const</span> indexList);</div>
<div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;        </div>
<div class="line"><a name="l00353"></a><span class="lineno">  353</span>&#160;        dChannel&lt;dInt32, m_layer&gt; m_layers;</div>
<div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;        dChannel&lt;dBigVector, m_point&gt; m_vertex;</div>
<div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;    };</div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160; </div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;    <span class="keyword">class </span>dAttibutFormat: <span class="keyword">public</span> dFormat</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;    {</div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00360"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_attibut_format_1_1dg_u_v.html">  360</a></span>&#160;        <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_attibut_format_1_1dg_u_v.html">dgUV</a></div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;        {</div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;            dFloat32 m_u;</div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;            dFloat32 m_v;</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;        };</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160; </div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;        dAttibutFormat();</div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;        dAttibutFormat(<span class="keyword">const</span> dAttibutFormat&amp; source);</div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;        ~dAttibutFormat();</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160; </div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;        <span class="keywordtype">void</span> Clear();</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;        <span class="keywordtype">void</span> SetCount(dInt32 count);</div>
<div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;        <span class="keywordtype">void</span> CopyFrom(<span class="keyword">const</span> dAttibutFormat&amp; source);</div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;        <span class="keywordtype">void</span> CopyEntryFrom(dInt32 index, <span class="keyword">const</span> dAttibutFormat&amp; source, dInt32 sourceIndex);</div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;        <span class="keywordtype">void</span> CompressData(<span class="keyword">const</span> dPointFormat&amp; points, dInt32* <span class="keyword">const</span> indexList);</div>
<div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160; </div>
<div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;        dChannel&lt;dInt32, m_vertex&gt; m_pointChannel;</div>
<div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;        dChannel&lt;dInt32, m_material&gt; m_materialChannel;</div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;        dChannel&lt;dTriplex, m_normal&gt; m_normalChannel;</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;        dChannel&lt;dTriplex, m_binormal&gt; m_binormalChannel;</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;        dChannel&lt;dVector, m_color&gt; m_colorChannel;</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;        dChannel&lt;dgUV, m_uv0&gt; m_uv0Channel;</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;        dChannel&lt;dgUV, m_uv1&gt; m_uv1Channel;</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;    };</div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160; </div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00387"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_mesh_vertex_format.html">  387</a></span>&#160;    <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_mesh_vertex_format.html">dMeshVertexFormat</a></div>
<div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;    {</div>
<div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00390"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_mesh_vertex_format_1_1d_double_data.html">  390</a></span>&#160;        <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_mesh_vertex_format_1_1d_double_data.html">dDoubleData</a></div>
<div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;        {</div>
<div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;            <span class="keyword">const</span> dFloat64* m_data;</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;            <span class="keyword">const</span> dInt32* m_indexList;</div>
<div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;            dInt32 m_strideInBytes;</div>
<div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;        };</div>
<div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160; </div>
<div class="line"><a name="l00398"></a><span class="lineno"><a class="line" href="classd_mesh_effect_1_1d_mesh_vertex_format_1_1d_float_data.html">  398</a></span>&#160;        <span class="keyword">class </span><a class="code" href="classd_mesh_effect_1_1d_mesh_vertex_format_1_1d_float_data.html">dFloatData</a></div>
<div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;        {</div>
<div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;            <span class="keyword">public</span>:</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;            <span class="keyword">const</span> dFloat32* m_data;</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;            <span class="keyword">const</span> dInt32* m_indexList;</div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;            dInt32 m_strideInBytes;</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;        };</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160; </div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;        <a class="code" href="classd_mesh_effect_1_1d_mesh_vertex_format.html">dMeshVertexFormat</a>()</div>
<div class="line"><a name="l00407"></a><span class="lineno">  407</span>&#160;        {</div>
<div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;            Clear();</div>
<div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;        }</div>
<div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160; </div>
<div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;        <span class="keywordtype">void</span> Clear()</div>
<div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;        {</div>
<div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;            memset(<span class="keyword">this</span>, 0, <span class="keyword">sizeof</span>(<a class="code" href="classd_mesh_effect_1_1d_mesh_vertex_format.html">dMeshVertexFormat</a>));</div>
<div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;        }</div>
<div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160; </div>
<div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;        dInt32 m_faceCount;</div>
<div class="line"><a name="l00417"></a><span class="lineno">  417</span>&#160;        <span class="keyword">const</span> dInt32* m_faceIndexCount;</div>
<div class="line"><a name="l00418"></a><span class="lineno">  418</span>&#160;        <span class="keyword">const</span> dInt32* m_faceMaterial;</div>
<div class="line"><a name="l00419"></a><span class="lineno">  419</span>&#160;        dDoubleData m_vertex;</div>
<div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;        dFloatData m_normal;</div>
<div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;        dFloatData m_binormal;</div>
<div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;        dFloatData m_uv0;</div>
<div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;        dFloatData m_uv1;</div>
<div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;        dFloatData m_vertexColor;</div>
<div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;    };</div>
<div class="line"><a name="l00426"></a><span class="lineno">  426</span>&#160; </div>
<div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;    D_CORE_API <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>();</div>
<div class="line"><a name="l00429"></a><span class="lineno">  429</span>&#160;    D_CORE_API <span class="keyword">virtual</span> ~<a class="code" href="classd_mesh_effect.html">dMeshEffect</a>();</div>
<div class="line"><a name="l00430"></a><span class="lineno">  430</span>&#160; </div>
<div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;    D_CORE_API <span class="keywordtype">void</span> CalculateNormals(dFloat64 angleInRadians);</div>
<div class="line"><a name="l00432"></a><span class="lineno">  432</span>&#160;    D_CORE_API <span class="keywordtype">void</span> BuildFromIndexList(<span class="keyword">const</span> dMeshVertexFormat* <span class="keyword">const</span> format);</div>
<div class="line"><a name="l00433"></a><span class="lineno">  433</span>&#160; </div>
<div class="line"><a name="l00434"></a><span class="lineno">  434</span>&#160;    dInt32 GetPropertiesCount() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetVertexChannel64(dInt32 strideInByte, dFloat64* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetVertexChannel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetNormalChannel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00438"></a><span class="lineno">  438</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetBinormalChannel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetUV0Channel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetUV1Channel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00441"></a><span class="lineno">  441</span>&#160;    D_CORE_API <span class="keywordtype">void</span> GetVertexColorChannel(dInt32 strideInByte, dFloat32* <span class="keyword">const</span> bufferOut) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00442"></a><span class="lineno">  442</span>&#160;    <span class="comment">//  void GetWeightBlendChannel(dInt32 strideInByte, dFloat32* const bufferOut) const;</span></div>
<div class="line"><a name="l00443"></a><span class="lineno">  443</span>&#160;    <span class="comment">//  void GetWeightIndexChannel(dInt32 strideInByte, dInt32* const bufferOut) const;</span></div>
<div class="line"><a name="l00444"></a><span class="lineno">  444</span>&#160; </div>
<div class="line"><a name="l00445"></a><span class="lineno">  445</span>&#160;    D_CORE_API <a class="code" href="classnd_index_array.html">ndIndexArray</a>* MaterialGeometryBegin();</div>
<div class="line"><a name="l00446"></a><span class="lineno">  446</span>&#160;        D_CORE_API dInt32 GetFirstMaterial(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00447"></a><span class="lineno">  447</span>&#160;        D_CORE_API dInt32 GetNextMaterial(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle, dInt32 materialHandle) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00448"></a><span class="lineno">  448</span>&#160;        D_CORE_API dInt32 GetMaterialID(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle, dInt32 materialHandle) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00449"></a><span class="lineno">  449</span>&#160;        D_CORE_API dInt32 GetMaterialIndexCount(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle, dInt32 materialHandle) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00450"></a><span class="lineno">  450</span>&#160;        D_CORE_API <span class="keywordtype">void</span> GetMaterialGetIndexStream(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle, dInt32 materialHandle, dInt32* <span class="keyword">const</span> index) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00451"></a><span class="lineno">  451</span>&#160;        D_CORE_API <span class="keywordtype">void</span> GetMaterialGetIndexStreamShort(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle, dInt32 materialHandle, dInt16* <span class="keyword">const</span> index) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00452"></a><span class="lineno">  452</span>&#160;    D_CORE_API <span class="keywordtype">void</span> MaterialGeomteryEnd(<a class="code" href="classnd_index_array.html">ndIndexArray</a>* <span class="keyword">const</span> handle);</div>
<div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160; </div>
<div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;    D_CORE_API <span class="keywordtype">void</span> BeginBuild();</div>
<div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;    <span class="comment">//  D_CORE_API void BeginBuildFace();</span></div>
<div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;    <span class="comment">//      D_CORE_API void AddPoint(dFloat64 x, dFloat64 y, dFloat64 z);</span></div>
<div class="line"><a name="l00457"></a><span class="lineno">  457</span>&#160;    <span class="comment">//      D_CORE_API void AddLayer(dInt32 layer);</span></div>
<div class="line"><a name="l00458"></a><span class="lineno">  458</span>&#160;    <span class="comment">//      D_CORE_API void AddMaterial(dInt32 materialIndex);</span></div>
<div class="line"><a name="l00459"></a><span class="lineno">  459</span>&#160;    <span class="comment">//      D_CORE_API void AddNormal(dFloat32 x, dFloat32 y, dFloat32 z);</span></div>
<div class="line"><a name="l00460"></a><span class="lineno">  460</span>&#160;    <span class="comment">//      D_CORE_API void AddBinormal(dFloat32 x, dFloat32 y, dFloat32 z);</span></div>
<div class="line"><a name="l00461"></a><span class="lineno">  461</span>&#160;    <span class="comment">//      D_CORE_API void AddVertexColor(dFloat32 x, dFloat32 y, dFloat32 z, dFloat32 w);</span></div>
<div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;    <span class="comment">//      D_CORE_API void AddUV0(dFloat32 u, dFloat32 v);</span></div>
<div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;    <span class="comment">//      D_CORE_API void AddUV1(dFloat32 u, dFloat32 v);</span></div>
<div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;    <span class="comment">//  D_CORE_API void EndBuildFace();</span></div>
<div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;    D_CORE_API <span class="keywordtype">void</span> EndBuild(dFloat64 tol, <span class="keywordtype">bool</span> fixTjoint = <span class="keyword">true</span>);</div>
<div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160; </div>
<div class="line"><a name="l00467"></a><span class="lineno">  467</span>&#160;    D_CORE_API <a class="code" href="classd_big_vector.html">dBigVector</a> GetOrigin()<span class="keyword">const</span>;</div>
<div class="line"><a name="l00468"></a><span class="lineno">  468</span>&#160;    D_CORE_API <span class="keywordtype">void</span> SphericalMapping(dInt32 material, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; uvAligment);</div>
<div class="line"><a name="l00469"></a><span class="lineno">  469</span>&#160;    D_CORE_API <span class="keywordtype">void</span> UniformBoxMapping(dInt32 material, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; textureMatrix);</div>
<div class="line"><a name="l00470"></a><span class="lineno">  470</span>&#160;    D_CORE_API <span class="keywordtype">void</span> BoxMapping(dInt32 front, dInt32 side, dInt32 top, <span class="keyword">const</span> <a class="code" href="classd_matrix.html">dMatrix</a>&amp; uvAligment);</div>
<div class="line"><a name="l00471"></a><span class="lineno">  471</span>&#160; </div>
<div class="line"><a name="l00472"></a><span class="lineno">  472</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;    D_CORE_API <span class="keywordtype">void</span> Init();</div>
<div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;    D_CORE_API <span class="keywordtype">void</span> RepairTJoints();</div>
<div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;    D_CORE_API <span class="keyword">virtual</span> <span class="keywordtype">void</span> BeginFace();</div>
<div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;    D_CORE_API <span class="keyword">virtual</span> <span class="keywordtype">bool</span> EndFace();</div>
<div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160; </div>
<div class="line"><a name="l00478"></a><span class="lineno">  478</span>&#160;    <span class="keywordtype">bool</span> Sanity() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00479"></a><span class="lineno">  479</span>&#160;    <span class="keywordtype">void</span> PackAttibuteData();</div>
<div class="line"><a name="l00480"></a><span class="lineno">  480</span>&#160;    <span class="keywordtype">void</span> UnpackAttibuteData();</div>
<div class="line"><a name="l00481"></a><span class="lineno">  481</span>&#160;    <span class="keywordtype">bool</span> SeparateDuplicateLoops(<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> face);</div>
<div class="line"><a name="l00482"></a><span class="lineno">  482</span>&#160;    dInt32 AddInterpolatedHalfAttribute(<a class="code" href="classd_edge.html">dEdge</a>* <span class="keyword">const</span> edge, dInt32 midPoint);</div>
<div class="line"><a name="l00483"></a><span class="lineno">  483</span>&#160; </div>
<div class="line"><a name="l00484"></a><span class="lineno">  484</span>&#160;    dPointFormat m_points;</div>
<div class="line"><a name="l00485"></a><span class="lineno">  485</span>&#160;    dAttibutFormat m_attrib;</div>
<div class="line"><a name="l00486"></a><span class="lineno">  486</span>&#160;    dInt32 m_vertexBaseCount;</div>
<div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;    dInt32 m_constructionIndex;</div>
<div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;};</div>
<div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160; </div>
<div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;<span class="preprocessor">#if 0</span></div>
<div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;<span class="keyword">inline</span> dInt32 dMeshEffect::GetVertexCount()<span class="keyword"> const</span></div>
<div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;    <span class="keywordflow">return</span> m_points.m_vertex.m_count;</div>
<div class="line"><a name="l00494"></a><span class="lineno">  494</span>&#160;}</div>
<div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160; </div>
<div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;<span class="keyword">inline</span> dInt32 dMeshEffect::GetVertexBaseCount()<span class="keyword"> const</span></div>
<div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;    <span class="keywordflow">return</span> m_vertexBaseCount;</div>
<div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;}</div>
<div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160; </div>
<div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">void</span> dMeshEffect::SetVertexBaseCount(dInt32 count)</div>
<div class="line"><a name="l00502"></a><span class="lineno">  502</span>&#160;{</div>
<div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;    m_vertexBaseCount = count;</div>
<div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;}</div>
<div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160; </div>
<div class="line"><a name="l00506"></a><span class="lineno">  506</span>&#160; </div>
<div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> dInt32* dMeshEffect::GetIndexToVertexMap()<span class="keyword"> const</span></div>
<div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;    <span class="keywordflow">return</span> &amp;m_attrib.m_pointChannel[0];</div>
<div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;}</div>
<div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160; </div>
<div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;<span class="keyword">inline</span> <a class="code" href="classd_big_vector.html">dBigVector</a> dMeshEffect::GetVertex (dInt32 index)<span class="keyword"> const</span></div>
<div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;    dAssert(index &gt;= 0);</div>
<div class="line"><a name="l00515"></a><span class="lineno">  515</span>&#160;    dAssert(index &lt; m_points.m_vertex.m_count);</div>
<div class="line"><a name="l00516"></a><span class="lineno">  516</span>&#160;    <span class="keywordflow">return</span> m_points.m_vertex[index];</div>
<div class="line"><a name="l00517"></a><span class="lineno">  517</span>&#160;}</div>
<div class="line"><a name="l00518"></a><span class="lineno">  518</span>&#160; </div>
<div class="line"><a name="l00519"></a><span class="lineno">  519</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">bool</span> dMeshEffect::HasLayersChannel()<span class="keyword"> const</span></div>
<div class="line"><a name="l00520"></a><span class="lineno">  520</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00521"></a><span class="lineno">  521</span>&#160;    <span class="keywordflow">return</span> m_points.m_layers.m_count != 0;</div>
<div class="line"><a name="l00522"></a><span class="lineno">  522</span>&#160;}</div>
<div class="line"><a name="l00523"></a><span class="lineno">  523</span>&#160; </div>
<div class="line"><a name="l00524"></a><span class="lineno">  524</span>&#160;<span class="keyword">inline</span> dInt32 dMeshEffect::GetVertexLayer(dInt32 index)<span class="keyword"> const</span></div>
<div class="line"><a name="l00525"></a><span class="lineno">  525</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00526"></a><span class="lineno">  526</span>&#160;    dAssert(index &gt;= 0);</div>
<div class="line"><a name="l00527"></a><span class="lineno">  527</span>&#160;    dAssert(index &lt; m_points.m_vertex.m_count);</div>
<div class="line"><a name="l00528"></a><span class="lineno">  528</span>&#160;    <span class="keywordflow">return</span> (m_points.m_layers.m_count) ? m_points.m_layers[index] : 0;</div>
<div class="line"><a name="l00529"></a><span class="lineno">  529</span>&#160;}</div>
<div class="line"><a name="l00530"></a><span class="lineno">  530</span>&#160; </div>
<div class="line"><a name="l00531"></a><span class="lineno">  531</span>&#160; </div>
<div class="line"><a name="l00532"></a><span class="lineno">  532</span>&#160;<span class="keyword">inline</span> dInt32 dMeshEffect::GetVertexStrideInByte()<span class="keyword"> const </span></div>
<div class="line"><a name="l00533"></a><span class="lineno">  533</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00534"></a><span class="lineno">  534</span>&#160;    <span class="keywordflow">return</span> <span class="keyword">sizeof</span> (<a class="code" href="classd_big_vector.html">dBigVector</a>);</div>
<div class="line"><a name="l00535"></a><span class="lineno">  535</span>&#160;}</div>
<div class="line"><a name="l00536"></a><span class="lineno">  536</span>&#160; </div>
<div class="line"><a name="l00537"></a><span class="lineno">  537</span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> dFloat64* dMeshEffect::GetVertexPool ()<span class="keyword"> const </span></div>
<div class="line"><a name="l00538"></a><span class="lineno">  538</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00539"></a><span class="lineno">  539</span>&#160;    <span class="keywordflow">return</span> &amp;m_points.m_vertex[0].m_x;</div>
<div class="line"><a name="l00540"></a><span class="lineno">  540</span>&#160;}</div>
<div class="line"><a name="l00541"></a><span class="lineno">  541</span>&#160; </div>
<div class="line"><a name="l00542"></a><span class="lineno">  542</span>&#160;<span class="keyword">inline</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* dMeshEffect::GetFirstLayer ()</div>
<div class="line"><a name="l00543"></a><span class="lineno">  543</span>&#160;{</div>
<div class="line"><a name="l00544"></a><span class="lineno">  544</span>&#160;    <span class="keywordflow">return</span> GetNextLayer (IncLRU());</div>
<div class="line"><a name="l00545"></a><span class="lineno">  545</span>&#160;}</div>
<div class="line"><a name="l00546"></a><span class="lineno">  546</span>&#160; </div>
<div class="line"><a name="l00547"></a><span class="lineno">  547</span>&#160;<span class="keyword">inline</span> <a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* dMeshEffect::GetNextLayer (<a class="code" href="classd_mesh_effect.html">dMeshEffect</a>* <span class="keyword">const</span> layerSegment)</div>
<div class="line"><a name="l00548"></a><span class="lineno">  548</span>&#160;{</div>
<div class="line"><a name="l00549"></a><span class="lineno">  549</span>&#160;    <span class="keywordflow">if</span> (!layerSegment) {</div>
<div class="line"><a name="l00550"></a><span class="lineno">  550</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">nullptr</span>;</div>
<div class="line"><a name="l00551"></a><span class="lineno">  551</span>&#160;    }</div>
<div class="line"><a name="l00552"></a><span class="lineno">  552</span>&#160;    <span class="keywordflow">return</span> GetNextLayer (layerSegment-&gt;IncLRU() - 1);</div>
<div class="line"><a name="l00553"></a><span class="lineno">  553</span>&#160;}</div>
<div class="line"><a name="l00554"></a><span class="lineno">  554</span>&#160; </div>
<div class="line"><a name="l00555"></a><span class="lineno">  555</span>&#160; </div>
<div class="line"><a name="l00556"></a><span class="lineno">  556</span>&#160;<span class="keyword">inline</span> dFloat64 dMeshEffect::QuantizeCordinade(dFloat64 x)<span class="keyword"> const</span></div>
<div class="line"><a name="l00557"></a><span class="lineno">  557</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00558"></a><span class="lineno">  558</span>&#160;    dInt32 exp;</div>
<div class="line"><a name="l00559"></a><span class="lineno">  559</span>&#160;    dFloat64 mantissa = frexp(x, &amp;exp);</div>
<div class="line"><a name="l00560"></a><span class="lineno">  560</span>&#160;    mantissa = DG_MESH_EFFECT_PRECISION_SCALE_INV * floor (mantissa * DG_MESH_EFFECT_PRECISION_SCALE);</div>
<div class="line"><a name="l00561"></a><span class="lineno">  561</span>&#160; </div>
<div class="line"><a name="l00562"></a><span class="lineno">  562</span>&#160;    dFloat64 x1 = ldexp(mantissa, exp);</div>
<div class="line"><a name="l00563"></a><span class="lineno">  563</span>&#160;    <span class="keywordflow">return</span> x1;</div>
<div class="line"><a name="l00564"></a><span class="lineno">  564</span>&#160;}</div>
<div class="line"><a name="l00565"></a><span class="lineno">  565</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00566"></a><span class="lineno">  566</span>&#160; </div>
<div class="line"><a name="l00567"></a><span class="lineno">  567</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dMeshEffect::dChannelType type&gt;</div>
<div class="line"><a name="l00568"></a><span class="lineno">  568</span>&#160;dMeshEffect::dChannel&lt;T, type&gt;::dChannel()</div>
<div class="line"><a name="l00569"></a><span class="lineno">  569</span>&#160;    :<a class="code" href="classd_array.html">dArray</a>&lt;T&gt;()</div>
<div class="line"><a name="l00570"></a><span class="lineno">  570</span>&#160;    ,m_type(type)</div>
<div class="line"><a name="l00571"></a><span class="lineno">  571</span>&#160;    ,m_isValid(false)</div>
<div class="line"><a name="l00572"></a><span class="lineno">  572</span>&#160;{</div>
<div class="line"><a name="l00573"></a><span class="lineno">  573</span>&#160;}</div>
<div class="line"><a name="l00574"></a><span class="lineno">  574</span>&#160; </div>
<div class="line"><a name="l00575"></a><span class="lineno">  575</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dMeshEffect::dChannelType type&gt;</div>
<div class="line"><a name="l00576"></a><span class="lineno">  576</span>&#160;dMeshEffect::dChannel&lt;T, type&gt;::dChannel(<span class="keyword">const</span> dChannel&amp; source)</div>
<div class="line"><a name="l00577"></a><span class="lineno">  577</span>&#160;    :<a class="code" href="classd_array.html">dArray</a>&lt;T&gt;(source)</div>
<div class="line"><a name="l00578"></a><span class="lineno">  578</span>&#160;    ,m_type(source.m_type)</div>
<div class="line"><a name="l00579"></a><span class="lineno">  579</span>&#160;    ,m_isValid(source.m_isValid)</div>
<div class="line"><a name="l00580"></a><span class="lineno">  580</span>&#160;{</div>
<div class="line"><a name="l00581"></a><span class="lineno">  581</span>&#160;}</div>
<div class="line"><a name="l00582"></a><span class="lineno">  582</span>&#160; </div>
<div class="line"><a name="l00583"></a><span class="lineno">  583</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dMeshEffect::dChannelType type&gt;</div>
<div class="line"><a name="l00584"></a><span class="lineno">  584</span>&#160;dMeshEffect::dChannel&lt;T, type&gt;::~dChannel()</div>
<div class="line"><a name="l00585"></a><span class="lineno">  585</span>&#160;{</div>
<div class="line"><a name="l00586"></a><span class="lineno">  586</span>&#160;}</div>
<div class="line"><a name="l00587"></a><span class="lineno">  587</span>&#160; </div>
<div class="line"><a name="l00588"></a><span class="lineno">  588</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dMeshEffect::dChannelType type&gt;</div>
<div class="line"><a name="l00589"></a><span class="lineno">  589</span>&#160;<span class="keywordtype">void</span> dMeshEffect::dChannel&lt;T, type&gt;::Clear()</div>
<div class="line"><a name="l00590"></a><span class="lineno">  590</span>&#160;{</div>
<div class="line"><a name="l00591"></a><span class="lineno">  591</span>&#160;    m_isValid = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00592"></a><span class="lineno">  592</span>&#160;    <a class="code" href="classd_array.html">dArray&lt;T&gt;::Clear</a>();</div>
<div class="line"><a name="l00593"></a><span class="lineno">  593</span>&#160;}</div>
<div class="line"><a name="l00594"></a><span class="lineno">  594</span>&#160; </div>
<div class="line"><a name="l00595"></a><span class="lineno">  595</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">class</span> T, dMeshEffect::dChannelType type&gt;</div>
<div class="line"><a name="l00596"></a><span class="lineno">  596</span>&#160;<span class="keywordtype">void</span> dMeshEffect::dChannel&lt;T, type&gt;::PushBack(<span class="keyword">const</span> T&amp; element)</div>
<div class="line"><a name="l00597"></a><span class="lineno">  597</span>&#160;{</div>
<div class="line"><a name="l00598"></a><span class="lineno">  598</span>&#160;    T tmp(element);</div>
<div class="line"><a name="l00599"></a><span class="lineno">  599</span>&#160;    m_isValid = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00600"></a><span class="lineno">  600</span>&#160;    <a class="code" href="classd_array.html">dArray&lt;T&gt;::PushBack</a>(tmp);</div>
<div class="line"><a name="l00601"></a><span class="lineno">  601</span>&#160;}</div>
<div class="line"><a name="l00602"></a><span class="lineno">  602</span>&#160; </div>
<div class="line"><a name="l00603"></a><span class="lineno">  603</span>&#160;<span class="keyword">inline</span> dMeshEffect::dPointFormat::dPointFormat()</div>
<div class="line"><a name="l00604"></a><span class="lineno">  604</span>&#160;    :m_layers()</div>
<div class="line"><a name="l00605"></a><span class="lineno">  605</span>&#160;    ,m_vertex()</div>
<div class="line"><a name="l00606"></a><span class="lineno">  606</span>&#160;{</div>
<div class="line"><a name="l00607"></a><span class="lineno">  607</span>&#160;}</div>
<div class="line"><a name="l00608"></a><span class="lineno">  608</span>&#160; </div>
<div class="line"><a name="l00609"></a><span class="lineno">  609</span>&#160;<span class="keyword">inline</span> dMeshEffect::dPointFormat::dPointFormat(<span class="keyword">const</span> dPointFormat&amp; source)</div>
<div class="line"><a name="l00610"></a><span class="lineno">  610</span>&#160;    :m_layers(source.m_layers)</div>
<div class="line"><a name="l00611"></a><span class="lineno">  611</span>&#160;    , m_vertex(source.m_vertex)</div>
<div class="line"><a name="l00612"></a><span class="lineno">  612</span>&#160;{</div>
<div class="line"><a name="l00613"></a><span class="lineno">  613</span>&#160;}</div>
<div class="line"><a name="l00614"></a><span class="lineno">  614</span>&#160; </div>
<div class="line"><a name="l00615"></a><span class="lineno">  615</span>&#160;<span class="keyword">inline</span> dMeshEffect::dPointFormat::~dPointFormat()</div>
<div class="line"><a name="l00616"></a><span class="lineno">  616</span>&#160;{</div>
<div class="line"><a name="l00617"></a><span class="lineno">  617</span>&#160;}</div>
<div class="line"><a name="l00618"></a><span class="lineno">  618</span>&#160; </div>
<div class="line"><a name="l00619"></a><span class="lineno">  619</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">void</span> dMeshEffect::dPointFormat::Clear()</div>
<div class="line"><a name="l00620"></a><span class="lineno">  620</span>&#160;{</div>
<div class="line"><a name="l00621"></a><span class="lineno">  621</span>&#160;    m_layers.Clear();</div>
<div class="line"><a name="l00622"></a><span class="lineno">  622</span>&#160;    m_vertex.Clear();</div>
<div class="line"><a name="l00623"></a><span class="lineno">  623</span>&#160;}</div>
<div class="line"><a name="l00624"></a><span class="lineno">  624</span>&#160; </div>
<div class="line"><a name="l00625"></a><span class="lineno">  625</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">void</span> dMeshEffect::dPointFormat::SetCount(dInt32 count)</div>
<div class="line"><a name="l00626"></a><span class="lineno">  626</span>&#160;{</div>
<div class="line"><a name="l00627"></a><span class="lineno">  627</span>&#160;    m_layers.SetCount(count);</div>
<div class="line"><a name="l00628"></a><span class="lineno">  628</span>&#160;    m_vertex.SetCount(count);</div>
<div class="line"><a name="l00629"></a><span class="lineno">  629</span>&#160;}</div>
<div class="line"><a name="l00630"></a><span class="lineno">  630</span>&#160; </div>
<div class="line"><a name="l00631"></a><span class="lineno">  631</span>&#160;<span class="keyword">inline</span> dMeshEffect::dAttibutFormat::dAttibutFormat()</div>
<div class="line"><a name="l00632"></a><span class="lineno">  632</span>&#160;    :m_pointChannel()</div>
<div class="line"><a name="l00633"></a><span class="lineno">  633</span>&#160;    ,m_materialChannel()</div>
<div class="line"><a name="l00634"></a><span class="lineno">  634</span>&#160;    ,m_normalChannel()</div>
<div class="line"><a name="l00635"></a><span class="lineno">  635</span>&#160;    ,m_binormalChannel()</div>
<div class="line"><a name="l00636"></a><span class="lineno">  636</span>&#160;    ,m_colorChannel()</div>
<div class="line"><a name="l00637"></a><span class="lineno">  637</span>&#160;    ,m_uv0Channel()</div>
<div class="line"><a name="l00638"></a><span class="lineno">  638</span>&#160;    ,m_uv1Channel()</div>
<div class="line"><a name="l00639"></a><span class="lineno">  639</span>&#160;{</div>
<div class="line"><a name="l00640"></a><span class="lineno">  640</span>&#160;}</div>
<div class="line"><a name="l00641"></a><span class="lineno">  641</span>&#160; </div>
<div class="line"><a name="l00642"></a><span class="lineno">  642</span>&#160;<span class="keyword">inline</span> dMeshEffect::dAttibutFormat::dAttibutFormat(<span class="keyword">const</span> dAttibutFormat&amp; source)</div>
<div class="line"><a name="l00643"></a><span class="lineno">  643</span>&#160;    :m_pointChannel(source.m_pointChannel)</div>
<div class="line"><a name="l00644"></a><span class="lineno">  644</span>&#160;    ,m_materialChannel(source.m_materialChannel)</div>
<div class="line"><a name="l00645"></a><span class="lineno">  645</span>&#160;    ,m_normalChannel(source.m_normalChannel)</div>
<div class="line"><a name="l00646"></a><span class="lineno">  646</span>&#160;    ,m_binormalChannel(source.m_binormalChannel)</div>
<div class="line"><a name="l00647"></a><span class="lineno">  647</span>&#160;    ,m_colorChannel(source.m_colorChannel)</div>
<div class="line"><a name="l00648"></a><span class="lineno">  648</span>&#160;    ,m_uv0Channel(source.m_uv0Channel)</div>
<div class="line"><a name="l00649"></a><span class="lineno">  649</span>&#160;    ,m_uv1Channel(source.m_uv1Channel)</div>
<div class="line"><a name="l00650"></a><span class="lineno">  650</span>&#160;{</div>
<div class="line"><a name="l00651"></a><span class="lineno">  651</span>&#160;}</div>
<div class="line"><a name="l00652"></a><span class="lineno">  652</span>&#160; </div>
<div class="line"><a name="l00653"></a><span class="lineno">  653</span>&#160;<span class="keyword">inline</span> dMeshEffect::dAttibutFormat::~dAttibutFormat()</div>
<div class="line"><a name="l00654"></a><span class="lineno">  654</span>&#160;{</div>
<div class="line"><a name="l00655"></a><span class="lineno">  655</span>&#160;}</div>
<div class="line"><a name="l00656"></a><span class="lineno">  656</span>&#160; </div>
<div class="line"><a name="l00657"></a><span class="lineno">  657</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">void</span> dMeshEffect::dAttibutFormat::Clear()</div>
<div class="line"><a name="l00658"></a><span class="lineno">  658</span>&#160;{</div>
<div class="line"><a name="l00659"></a><span class="lineno">  659</span>&#160;    m_pointChannel.Clear();</div>
<div class="line"><a name="l00660"></a><span class="lineno">  660</span>&#160;    m_materialChannel.Clear();</div>
<div class="line"><a name="l00661"></a><span class="lineno">  661</span>&#160;    m_normalChannel.Clear();</div>
<div class="line"><a name="l00662"></a><span class="lineno">  662</span>&#160;    m_binormalChannel.Clear();</div>
<div class="line"><a name="l00663"></a><span class="lineno">  663</span>&#160;    m_colorChannel.Clear();</div>
<div class="line"><a name="l00664"></a><span class="lineno">  664</span>&#160;    m_uv0Channel.Clear();</div>
<div class="line"><a name="l00665"></a><span class="lineno">  665</span>&#160;    m_uv1Channel.Clear();</div>
<div class="line"><a name="l00666"></a><span class="lineno">  666</span>&#160;}</div>
<div class="line"><a name="l00667"></a><span class="lineno">  667</span>&#160; </div>
<div class="line"><a name="l00668"></a><span class="lineno">  668</span>&#160;<span class="keyword">inline</span> <span class="keywordtype">void</span> dMeshEffect::dAttibutFormat::SetCount(dInt32 count)</div>
<div class="line"><a name="l00669"></a><span class="lineno">  669</span>&#160;{</div>
<div class="line"><a name="l00670"></a><span class="lineno">  670</span>&#160;    m_pointChannel.SetCount(count);</div>
<div class="line"><a name="l00671"></a><span class="lineno">  671</span>&#160;    m_materialChannel.SetCount(count);</div>
<div class="line"><a name="l00672"></a><span class="lineno">  672</span>&#160;    m_normalChannel.SetCount(count);</div>
<div class="line"><a name="l00673"></a><span class="lineno">  673</span>&#160;    m_binormalChannel.SetCount(count);</div>
<div class="line"><a name="l00674"></a><span class="lineno">  674</span>&#160;    m_colorChannel.SetCount(count);</div>
<div class="line"><a name="l00675"></a><span class="lineno">  675</span>&#160;    m_uv0Channel.SetCount(count);</div>
<div class="line"><a name="l00676"></a><span class="lineno">  676</span>&#160;    m_uv1Channel.SetCount(count);</div>
<div class="line"><a name="l00677"></a><span class="lineno">  677</span>&#160;}</div>
<div class="line"><a name="l00678"></a><span class="lineno">  678</span>&#160; </div>
<div class="line"><a name="l00679"></a><span class="lineno">  679</span>&#160;<span class="keyword">inline</span> dInt32 dMeshEffect::GetPropertiesCount()<span class="keyword"> const</span></div>
<div class="line"><a name="l00680"></a><span class="lineno">  680</span>&#160;<span class="keyword"></span>{</div>
<div class="line"><a name="l00681"></a><span class="lineno">  681</span>&#160;    <span class="keywordflow">return</span> m_attrib.m_pointChannel.GetCount();</div>
<div class="line"><a name="l00682"></a><span class="lineno">  682</span>&#160;}</div>
<div class="line"><a name="l00683"></a><span class="lineno">  683</span>&#160; </div>
<div class="line"><a name="l00684"></a><span class="lineno">  684</span>&#160; </div>
<div class="line"><a name="l00685"></a><span class="lineno">  685</span>&#160;<span class="preprocessor">#endif</span></div>
</div><!-- fragment --></div><!-- contents -->
</div><!-- doc-content -->
<div class="ttc" id="aclassnd_index_array_html"><div class="ttname"><a href="classnd_index_array.html">ndIndexArray</a></div><div class="ttdef"><b>Definition:</b> dMeshEffect.h:40</div></div>
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<div class="ttc" id="aclassd_mesh_effect_1_1d_mesh_vertex_format_1_1d_double_data_html"><div class="ttname"><a href="classd_mesh_effect_1_1d_mesh_vertex_format_1_1d_double_data.html">dMeshEffect::dMeshVertexFormat::dDoubleData</a></div><div class="ttdef"><b>Definition:</b> dMeshEffect.h:391</div></div>
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<div class="ttc" id="aclassd_convex_hull3d_html"><div class="ttname"><a href="classd_convex_hull3d.html">dConvexHull3d</a></div><div class="ttdef"><b>Definition:</b> dConvexHull3d.h:61</div></div>
<div class="ttc" id="aclassd_mesh_effect_html"><div class="ttname"><a href="classd_mesh_effect.html">dMeshEffect</a></div><div class="ttdef"><b>Definition:</b> dMeshEffect.h:50</div></div>
<div class="ttc" id="aclassd_mesh_effect_1_1d_format_1_1d_vertex_sort_data_html"><div class="ttname"><a href="classd_mesh_effect_1_1d_format_1_1d_vertex_sort_data.html">dMeshEffect::dFormat::dVertexSortData</a></div><div class="ttdef"><b>Definition:</b> dMeshEffect.h:332</div></div>
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